Character design
The other day I was listening to the Paper Wings Podcast, episode 9, wherein they talk about making characters designs more dynamic. Their tips were very interesting, one thing they brought up was the idea of characters having a ‘power center’, which spurred all sorts of thoughts in me.
A power center is a point where the character’s entire body gravitates to. The two examples they gave were Woody Allen and Charlie Chaplin. Woody Allen’s power center is at his forehead; therefore his entire frame gravitates toward his forehead. When he speaks, his hands are near his head, when he walks, he leads with his head, etc. Charlie Chaplin’s power center is near his knees and his entire form centers on that. The addition of a power center gives a character a couple of things, a strong silhouette and a identifiable mannerism.
If you draw out a character, then black it out, the silhouette that remains should be easily identifiable as one of your characters. When I was beginning All Manner of Bad, that’s one of the things I tried to incorporate into the comic. Hence, Bryan’s crazy hair and Jase’s bald head, not to mention their physical differences.
Although, I managed to achieve the silhouette aspect of character design, it was the mannerisms of the characters that got away from me. I’ve been realizing lately that all the characters I draw aren’t very distinguishable from one another in the way they stand, the way they walk, etc. They all just sort of stand there, shoulders slumped and static. People are different and the way they’ll stand is different also, and the way they stand and move are all centered on their power center.
Let’s take the two characters in the webcomic. Bryan and Jase. Both are have different personalities and both have different mannerisms, but you can’t really tell that from the way they’re portrayed on the comic. They both move the same way, they both stand in a similar manner, and they both lack that center where their body would gravitates.
Bryan is a generally happy, gregarious character, but he’s also a slacker and lazy. The way I’ve always imagined him, but haven’t really shown it, is that he’s a bit hunched over, his shoulders sloped and his head tucked a bit down. He’s a big man, but his stance is one where it’s as if he’s got a ball hanging right before his stomach and he’s curved around it. This makes his head tilt a bit forward, his back curved, and his legs bent slightly at the knees, bringing them up toward that center. His hands would tend to hover around that spot when he’s talking.
Jase on the other hand is sterner, practical, and more solid than Bryan. It’s the practical and solid nature of Jase that would shape the way he stands and the way he moves, add in the usual gear he carries with him, shotgun, pistol, the vest, and backpack, then you’ve got him loaded down with a lot of weight. That causes the way he stands to be more straight back, feet about a shoulder width apart, and head held straight. The power center for is directly below him, it’s as if all the weight is pulling him straight down, therefore he stands in a bracing manner of when he moves it’s hands at his sides and body somewhat straight, unless he’s holding a weapon and even that would tend to drift downward until it’s needed to be used.
I’m sure there’s plenty I’m still missing when it comes to character design, but for now those thoughts have wriggled their way into my brain and hopefully they’ll stick, allowing me to keep drawing these characters in interesting ways.
Alright, time to get back to drawing.





